Privacy
Gonfetti has no accounts and does not track you. This is everything our server keeps, and for how long.
What we keep
- A note for each match played: the game; whether it was on one screen, online or nearby, and whether it was part of a tournament; how many players and bots; how long it lasted; whether a person or a bot won; whether it finished, was ended early or was left; the app's version; and the rough kind of screen (phone, tablet, computer or TV). The time is kept to the hour. A note has no names, no room code and nothing that points to you or your device. We count these to learn which games people play, so we can make them better.
- Matches on our server: when a match runs on our server, the server keeps its log: the moves, the room code and a random number for each screen in it, so the match can carry on if the server restarts. No names.
- The server's technical log: room codes, match numbers and the screens' random ids (no names, no addresses), to find bugs. It is kept for a limited time.
- Tournaments: when a tournament is played, our server keeps its table: for each game, the room code and the match number, and for each player the name they typed, a random key for them in that room, their shape and colour, whether a person or a bot played, their place and their points.
- Open rooms: while a room is open, our server keeps a file with its code, a random id for each screen and phone in it, the names typed there, their shapes and colours, and its tournament's table, so that a restart of our server does not end the room. No addresses.
- Our hosting: its front door keeps a standard request log, such as your address, the time, the page asked for and your browser, for security and to block attacks. Gonfetti's own server never stores addresses: it uses them only in its memory, to stop abuse and to let phones find a screen on the same Wi-Fi.
- Direct connections: phones and a screen that connect to each other directly use no outside server. Only a test option (stun=1 in the page's address) sends the connection's setup through Google's public STUN server, which then sees your device's address.
- On your own device: your settings, names and recent rooms are saved in your browser, not on our server. Clearing this site's data removes them.
What we do not keep
- No accounts and no sign-in.
- No cookies for tracking, and no analytics from other companies.
- Names typed in a room are shown to the others in it, and are not saved on our server, except while the room is open and in a tournament's table (above).
How long we keep it
- Match notes: we keep the newest ones; older ones are deleted as new ones come in.
- Open rooms: until the room closes, a few minutes after its last screen leaves. Then our server takes it out of the file.
- Logs of matches on our server, and tournament tables: 90 days, then our server deletes them.